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| Subject: Kaguya Michio Sun Aug 15, 2010 2:00 am | |
| Character Template
Personal Information Name: Kaguya Michio Age: 14 Gender: Male Village: Kirigakure Appearance Information Height: 4’9” Weight: 60kg Looks Image: Looks Description: Michio isn’t by any means a large boy. He is scrawny and left without a shred of developed muscles. However, how many fourteen year old boys have developed muscles? Weight lifting in general at that age isn’t exactly healthy. Michio has still managed to avoid getting the toned look he should have from regular shinobi activities though. Reddish-Brown bangs fall in Michio's face, more outward than inward, something that is as natural as his equally maroon pupils. Flattened out towards the back, it remains remotely spiky at the bottom of his hair, of course in a downward motion instead of most people's spikes that shoot up. Beneath the hair lies what faces usually have. It’s not uncommon to have a nose, a mouth, and a pair of eyes is it? Michio's eyes hold a color very similar to his hair and lying below that is a neat, well kept nose. His mouth, a good subject, is hardly ever as shown in the picture above. Michio doesn't smile much anymore, at least not like that, and his face is usually displaying a "all business" form of intent. Michio usually wears a silver jacket with blue stripes on the arms, shoulders, middle, and collar. Through the middle of the collar lies a red stripe. Why Michio likes this particular article of clothing is unknown to him. Aside from the red stripe, it doesn't match his elements of choice at all. However, on his right shoulder, doing some honor to his village, sits the emblem of Kirigakure. Beneath his clothes however, are numerous marks from his father's training. Fire is a dangerous element to play with and it was only natural that he be burned numerous times. Down his back is a large burn mark that will most likely never go away and across his chest and torso are small abrasions. Personality Information Personality Description:Collected and calm, Michio is a very mature person. He is hard-working and studious, these traits forming his mind into the picture perfect example of an intelligent individual. This intelligence blesses him with rational thought, understanding, and combat intelligence and ability. With that intelligence, Michio has a tendency to use excessively complicated words, words a fourteen year old child shouldn’t comprehend, much less use fluently in passing speech. Whether it is to make him feel superior to others or simply because an asset that goes unused is worthless, even he does not know. Most likely it is a bit of both Despite his intelligence, Michio does not act in an arrogant or demeaning way, at least not outwardly. Apart from his use of oversized words, Michio does not openly boast about any extraordinary talents of his. He is quiet, calm, and analyzing. Inwardly however, he is far too overconfident. He believes himself, in all his intelligence, to be better than most, if not all of his peers. This sense of superiority, thankfully for Michio’s survival, extends only to his peers. He knows his place in Kiri as a genin and has enough common sense not to approach those of higher rank with the same overconfidence he exhibits normally. Michio, at least the show he puts on for others, doesn’t feel the need to prove his worth to anyone but himself and therefore never misses the opportunity to pass up forms of public demonstration. At least that’s how he acts. Secretly, he wishes he got the recognition he feels he deserves. Michio still will occasionally make friends. It isn’t a normal occurrence, but it happens. It is in these moments that the laughing and compassionate little boy can be seen, the one eight years of Shinobi training couldn’t fully erase. In combat, Michio carries himself quite similarly to normalcy. He is calm, cool, and collected. He’s formulating, reasoning, strategizing, analyzing; he essentially has complete control of himself whilst fighting and it is most likely his greatest strength. He also does not enjoy killing, it seems like quite the waste. Generally, Michio will restrain himself from attempting to kill or harm an opponent, generally seeking to immobilize rather than fully destroy. Losing an arm or two on the other hand is not death. There is not however, due to how he was brought up, any hesitation when it comes to landing a killing strike. Likes: Cooking Sleeping Interesting opponents Food Life Dislikes:People Fighting Work Pain Need for money. Lifetime Goals: To survive, mainly. Role: To serve his village and maintain some semblance of his clan’s honor. Skill Information RankJutsu Specialist:Main:Taijutsu Sub: Ninjutsu Bloodline Bone Release Elements: Fuuton Classes: Average Shinobi Class: These are the Shinobi that do not want to be grouped in with the other classes and fit into a certain category. They are their own people each individually and can have any kind of the following combination in skills Gains: +15 In anything, +15 In anything, +10 In Anything Stats: Physical StatsSpeed: 15 Stamina: 10 Strength: 15 Agility: 15 Physical Endurance: 5 Chakra Stats:Chakra Reserves: 10 Mental Stats Intelligence: 10 Jutsu Template:Basic Techniques - Spoiler:
Name: Bunshin no Jutsu - Clone Technique Rank: E Type: Ninjutsu Element: N/A Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Name: Henge no Jutsu - Transformation Technique Rank: E Type: Ninjutsu Element: N/A Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Name: Kawarimi no Jutsu - Change of Body Stance Technique Rank: E Type: Ninjutsu Element: N/A Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
Name: Suimen Hokou no Waza - Act of Water Surface Walking Rank: E Type: N/A Element: N/A Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water
Name: Kinobori no Waza - Act of Tree Climbing Rank: E Type: N/A Element: N/A Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed
Name: Explosion Tag: Activate Rank: E Type: Ninjutsu Element: N/A Description: The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it.
Name: Nawanuke no Jutsu - Escaping Skill Rank: E Type: Ninjutsu Element: N/A Description: A very basic technique that allows a ninja to escape from rope binds.
Name: Kai - Release Rank: D Type: Ninjutsu Element: N/A Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Name: Shunshin no Jutsu - Body Flicker Technique Rank: D Type: Ninjutsu Element: N/A Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.
Taijutsu - Spoiler:
Name: Yanagi no Mai - Dance of the Willows Rank: D Type: Taijutsu Element: N/A Range: One foot long spikes. Chakra Use: Very Small Charge Time: None Duration: Until the bones are re-absorbed voluntarily. Description: Yanagi no Mai is a form of Taijutsu developed by Kimimaro to take advantange of his cursed seal and bloodline ability. It is the first of five dance forms. Using his ability to manipulate his bone structure, Kimimaro will grow and extend a forearm bone through the palm of his hand to form a stabbing instrument. Using fluid and precise movements, he will then impale his opponents.
Name: Tsubaki no Mai - Dance of the Camellia Rank: C Type: Taijutsu Element: N/A Range: Hand held, two foot long spike. Chakra Use: Small Charge Time: None Duration: Until the bone is no longer wanted. Description: Tsubaki no Mai is a form of Taijutsu developed by Kimimaro to take advantange of his cursed seal and bloodline ability. It is the second of five dance forms. Using his ability to manipulate his bone structure, Kimimaro will remove a long bone in the form of a sword from his shoulder. Because of the bloodline, the density of the bone can be increased many times so that it is as hard as steel. Using fluid and precise movements, he will then cut through any opponent within striking distance.
Fuuton - Spoiler:
Name: Daitoppa - Great Breakthrough Rank: C Type: Ninjutsu Element: N/A Range: 10m Chakra Use: Small Charge Time: None Duration: One pulse of wind Description: Fuuton • Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, Orochimaru will blow a large blast of wind capable of leveling almost anything in its way. A variation of the technique involves a smaller blast of wind which gets ignited with flame. History and RP Sample History: Pre-Academy Arc:The life of a newborn child tends to not be very exciting to anyone who is not the parent of the child or the child himself. It’s rather difficult to weave a compelling tale about a creature the eats, wails, and poops. It’s like writing a biography on a piece of refuse that just happens to be loud and produces more refuse. At a young age however, around the time the young piece of refuse began to walk, he was brought up in a heavily shinobi influenced environment. Both the boy’s parents were shinobi and, naturally, he was immersed in that culture at a young age. The move to the Kirigakure academy was natural. Academy Arc:Young Michio spent a good deal of time being told he was better than everyone and when he finally made it to the academy, he quickly found it was true. He wasn’t far and away better than everyone of course, some even would go so far as to rival(equal) his proficiency. The boy was a good deal above the majority of his peers however and was quickly put into a sort of accelerated course for gifted youngsters. By gifted youngster, Michio was of course very proficient at ending life and given his clan’s nature of being bloodthirsty, the boy spent a good deal of time learning to kill in both a subtle manner and an equally audacious one. For the next seven years of the boy’s life, he was completely and wholly dedicated to being a ninja and everything that the title entails. It was not long before he graduated the “academy” as he rarely sat in on the same classes the rest of his peers did and was officially a shinobi of Kirigakure. Genin Arc:This is a chapter of his life that has yet to be told. The boy is just recently promoted into this role and he has not yet learned what exactly he’s going to accomplish at the genin stage. The boy has spent one year thus far being titled as a genin and he has accomplished very little. It was depressing in a way, he spent so much time being honed into a killing machine and when it was finally time for him to be used, there was nothing to be killed. He would undoubtedly get his chance soon however. He would take it when it came. RP Sample: RP TestFrom an FMA site I currently play at, if this doesn’t work I can supply a Naruto related one. [spoiler] Teimo watched in a sort of awe as artillery shells from both sides rained down upon each other. He had never seen anything like this in Xing. All his experiences in fighting involved assassins going after the princess, perhaps a thief or two got in the way as well. He hadn't seen anything like the carnage these people were doling out on one another. He wasn't sure if he should feel disgusted or amused. It was definitely a bit of both, but there was also a sense of pity. This was such a waste, why were they so intent on fighting over a bunch of snow? This place didn't seem to be worth much. He didn't even realize miserable places like this existed. Well, he did realize it, he had read the books about it. The literature didn't quite do the misery of this place justice however. The tap on his shoulder broke his concentration and he immediate set after the man running through the snow, a task Teimo wasn't really suited for. He was able to keep up with the man, somehow. Perhaps weather just couldn't beat athleticism? It was about to be put to the test. A one centimeter ball of ice crashed into the ground in front of him. Was this hail? He had read about it, but this was an odd time for it wasn't it? Why was he so unlucky? This just was not fair. The boy quickly dodged to the side as another sphere of icy pain was about to collide with his head. This was going to be problematic, he would have to do something about this. The boy wracked his brains, he had read enough about this subject for his studies, this shouldn't be too hard to stop. The average falling speed of hail was nine meters per second. It wasn't too quick to dodge in and of itself, but there would only be more of it and dodging multiple balls wasn't going to happen if he hoped to get to his destination. The boy's eyes trailed to the man infront of him and a plan donned. Accelerating, the boy caught up to the man and, using the agility and grace of a child of Xing, catapulted himself into the air and landed on the man's shoulders. A few pieces of hail had connected on the journey, but small bruises were little more than an annoyance at the moment. The average running speed of an athletic man was between thirteen and twenty-one kilometers per second. Given this man's build, his maximum speed without sacrificing too much in the way of stamina should be around the middle ground of that. Factoring in the poor footing and the additional weight... "Sir, if you don't mind, could you please try to maintain a speed of roughly eleven kilometers per hour? It would be much appreciated Mister. The boy pulled from his belt a long shaft, his speciality. The blowgun wasn't something people of these lands often saw. It wasn't something people of his own country often saw. With rentanjutsu however, it became quite the potent weapon and tool. Here, he was going to use it to shield them from the hail. Given the speed at which he asked the man to move and the falling velocity of the hail, he would have to aim upward at a sixty-two degree angle. Repeating this shot should create an effective shield, eliminating the hail that would fall at the spot where they would soon be. It was a rough calculation without any fact checking, but this was hardly the time. Then something weird happened. The wind had picked up and began to change the trajectory and speed. That wasn't natural, that couldn't be natural. Was that alchemy? Was that possible? The people they were fighting really had such a person? It seemed to be focused on them as well. Well, it was probably focused on Teimo's mule, not Teimo. Teimo wasn't particularly important. He'd have to adjust for the speed, increasing the angle by five degrees should compensate adequately. "You have some interesting enemies old man." The boy took in some air and the transmutation circle on the blowgun glew a vibrant color. He wasn't going to get beat by hail. The small boy blew, the concussive force exploding from the gun and knocking the hail away from his location and creating a small lane for the man to run through. It wouldn't last long and the boy would have to keep going. They'd have a chance to catch their breath's when they got there right?
Last edited by Miniaturedeity on Sun Aug 15, 2010 5:55 pm; edited 3 times in total |
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